
Yes, taking down Titans is awesome…really awesome, but during extended play, it can begin to lose its lustre (heck, even ice cream can make you feel a sick if you eat too much……or so I have heard). While that is to be expected, it leads to a game with very little in the way of variety. The same issue rears its ugly head when it comes to mission design with the story and subsequent combat of the manga and anime all geared towards killing Titans, the same is very much true of the videogame adaptation.
#Aot ps3 crack#
Again, I appreciate the want to stay true to the source material, but if you are going to have all of these playable characters, you really need to give each of them a fair crack of the whip….also, an occasional break from Eren’s relentless moaning in no bad thing. While fans will appreciate the chance to play as some of the series’ ‘lesser’ characters, having them forced upon you later in the game when you haven’t had a chance to level them up in line with the likes of, Eren, Mikasa and Levi, can lead to an unnecessary grind. Beyond telling the exact same story almost verbatim (something that leaves absolutely zero room for surprises), its commitment to including playable characters in line with the show essentially breaks the levelling up system. Now, I’ve got nothing wrong with a videogame adaptation re-telling the story made famous by the source material, but it’s done so uncompromisingly here, that it’s actually detrimental to the overall experience. Don’t get me wrong, this is a consistently enjoyable experience, it’s just that, after getting the gameplay so right, it makes the games’ occasionally odd design choices, often slavish faithfulness to the source material and lack of variety all the more disappointing.Īt this point, I’d usually give the uninitiated a quick run through of the set-up, but come on, the majority reading this have probably watched the anime / read the manga, and honestly, I’m not going to subject them to another re-telling of the same story – especially when the game is so keen to do that itself. Sadly, while the fundamental gameplay is an unmitigated success, the rest of the game leaves a little more to be desired.


A bizarre cross between Crackdown, Spiderman and Bionic Commando, Wings of Freedom absolutely nails both movement and combat.

Well, I’m glad to say that my worries were completely unfounded even on the relatively underpowered, PlayStation Vita, Attack on Titan: Wings of Freedom’s core gameplay is an absolute joy. My major concern when it came to, Omega Force’s take on the wildly popular anime and manga series, Attack on Titan, was whether they would be able to capture the majestic, often balletic combat of the series, whether they would be able to translate that into an effective and engaging gameplay experience.
